For kids 8 to 18

Your kid has an idea. This is how it turns into a business.

Not a lemonade stand for the photo album. A real first business, tested in ninety days, with you coaching instead of running it.

Five questions. You see the four best matches for your kid before anyone asks for an email.

The part nobody teaches

Being good at something and selling it are two different skills.

Your kid can already make things, fix things, or help people. What nobody hands them is how to turn that into something a stranger will pay for. That gap is not talent. It is a skill, and skills can be taught.

How it works

Three steps, ninety days

Step one

Find the idea that fits

Twenty five real businesses, each with a way to test it this week without spending a dollar.

Step two

Read the story, do the work

Andre and Sophie build their businesses in the book. Your kid builds theirs in the workbook, one chapter at a time.

Step three

Make the first real sale

The moment it stops being a school project and starts being a business they own.

What is at stake

If they never learn this part, the talent stays a hobby

Kids who are never taught to package what they can do grow up believing business belongs to other people. The ones with money, or connections, or some gift they were born with. Andre and Sophie have none of that, and that is the entire point of the story.

For the parent

Your job is coach, not operator

The hard part is not teaching your kid to sell. It is not doing it for them. The kit tells you what to ask instead of answering, what to let them get wrong, and when to step back and let it be theirs.

See which business fits your kid

Five questions about age, budget, time, and what they actually like doing. Four matched ideas at the end, free, with no email needed to see them.

Take the quiz
Young Founder

A program from Founder's Best Friend. Built for kids 8 to 18 who want something of their own.

Young Founder, 2026